News

3rd December 2024 v0.55.0

Direct Player Trading: Release!

Picture illustrating Direct Player Trading Release.
Direct Player-to-Player Trading Release!

Much later than originally planned, welcome to the Direct Player Trading update! A release so big that I skipped from version 0.53 straight to 0.55!

Whilst on the face of it, it might seem relatively simple, the amount of work that has gone into this is huge. Possibly being the biggest update to the game so far. Hopefully, my investment of time into this is also part of the reason it does, hopefully, appear so simple...

As this has been such a large and complex release, please treat this as an initial "early-access" version of this feature. Whilst I have considered an awful lot of possibilities, I am only human and some things may slip through the net. Please submit any bug reports and give feedback via the Development forum in-game - thank you!

Please also note that this is a member-only feature. All, including free players, can still also trade their vehicles via the classifieds as normal.

How does it work?

Players can now send direct offers to another player when viewing their profile page, which can typically be accessed by tapping on a player's name and then the new "Offer Trade" button. This means that to trade vehicles directly to another player, you don't need to list it within the classifieds.

  • You can view trades that you have sent to others via the in-game diary.
  • Offers you have received will appear at the top of the screen, similar to player challenges.
  • Each player can offer up to one vehicle.
  • One player can send money to the other, one-way.
  • There is a new help section in-game for player trading which gives further details.

There are several stipulations before you can trade with another player:

  • They must have opted-into "Direct Player Trade Offers" via the "Your Preferences" page within the "Account" section. This is not enabled by default because of the early release nature and not wanting people to get spammed with offers!
  • Both players must be active members.
  • The trade must be fair. The values of any vehicle, along with the monetary offer, must be in the ballpark of each other.
  • You must confirm your password before creating a trade, for security purposes. Receiving players likewise must do the same before accepting an offer.
  • Usual rules & terms apply.

What can't you do?

  • You can't directly counter-offer. Whilst this was planned, the feature was simply taking too much time for an initial release. To achieve this for now, you will need to reject an offer and send a new one instead. Since I believe a lot of previous unofficial "direct trading" was done so through chat channels such as discord, I hope that this shouldn't be much of an issue for the first release.
  • You can't comment on the offer in-game. Whilst again this was planned, it had to be dropped for the initial release to get this feature out ASAP.
  • Give money or vehicles to each other for next to nothing.

Other "Good-to-knows"!

  • Trades will be automatically cancelled if a player sells a vehicle.
  • As part of this work, I have implemented a basic "feature flag" system, so that I can disable player direct trading if the need arises.

Follow on work relating to Player Trading

As part of these changes, and as mentioned in the most recent member update, changes were planned for player-to-player classified sales to help avoid abuse, especially now that there is a better way of trading vehicles between players available.

Unfortunately, I haven't had time to implement this just yet, but still plan to do so when I can.

Something else I planned to implement is a “Reputation System” that will apply to all player-to-player actions where money / vehicles etc... may be transferred. This ultimately will grant more flexibility to those that are playing in expected ways and can inhibit those that might try to abuse the system.

Mobile App Work

Following the Direct Player Trading Update, my focus going forwards is preparing the game for a mobile app release. There is still a lot of work to do for this and I don't have any time scales, but this is where I need to be spending the bulk of my time now to help support the game in the longer term.

Members Choice Car Pack 25 Delay

Unfortunately, because of the time taken to deliver the above, the next Members Choice Pack release has been delayed. It is still planned to go out before the end of the year, but please bear with me and apologies for any disappointment!

Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.53.13:

  • Player car history now records whether a trade was involved in an ownership change.
  • Improved readability when selecting player cars for races, jobs and the new trade page.
  • Fixed wrenchy help sections not appearing in the correct order
  • Try again button on H2H page now moves about less.
  • Created some tooling to monitor the effective monetary transactions between players.
  • Some Patreon related fixes.
  • Some improvements to news / forum / member update post formatting.
  • Bug fixed for dealerships.
  • Added two user vehicle submissions.
  • Began implementing new actions to replace legacy code to aid development speed going forwards.
  • Some re-working of password confirmation functionality.
  • Slight re-working of help section.
  • Some re-factoring of player interaction blocking feature.
  • Some re-factoring of core game interface template.
  • Some re-factoring and improvements to the player challenge notifications.
  • Various re-factoring of Player Preferences.
  • Various test functions created to speed-up future testing.
  • Some backend re-factoring of game news page.
  • Updated sustainability metrics.
  • Updated development roadmap.
  • Platform upgrades.

18th September 2024 v0.53.13

Gold Members Pack IX, Submission Changes & more!

Picture showing vehicles as part of this release.
Gold Member Pack IX Release!

Following on from Members Choice Pack changes, with the release of the ninth Gold Members Pack, it's time for changes to that too!

Gold Members Pack IX!

Four more vehicles as owned and submitted by the community!

  • 2000 Mitsalithi Epsom 3.0 GT

    Debuting in the US, this generation was a touch bigger and a little softer than its predecessor. With the V6, it a made for a sporty cruiser with still enough about it to make it fun.

  • 1989 Settle Irigo 0.9 Special

    Cheap, cheerful, often overlooked but endearing to those that owned one of these Italian styled, Spanish built superminis. Not the first word in refinement, but always eager to please.

  • 1999 Dash Neuron 2.0 A-T

    Featuring racing stripes, an eager engine and handling honed on the track, this car from the 'States was an interesting competitor to the Japanese alternatives, with some in Japan even calling it the "Japanese car killer"!

  • 2000 BWL NC 3.2

    Quad exhaust pipes, six cylinders and plenty of grunt under the bonnet mean that this turn-of-the-century driving machine is regarded as one of the best.

The following vehicles were also updated:

  • Updated specs for 1992/3 Settle Irigo.

As usual, the above vehicles may be available new or secondhand in the classifieds, as appropriate, from time to time!

All players can access these vehicles. Please note, however, that two of these vehicles are initially reserved for their respective owners. They will be released for everyone when either the first one of each is purchased, or a a month passes following their release. Whichever is first.

A massive thank you to those that have contributed towards getting these in-game!

Own Vehicle Submission Changes

As the game has grown, so to have the demands on my time. Unfortunately, this means that I will be making changes to the "Own Vehicle Submission" Gold Member tier (& above) perk, including suspending it for new member at this tier (& above) going forwards.

The full changes, and a Q&A section, can be found in-game via the Support -> Own Vehicle Submission page.

In short:

  • For existing active members at the relevant tier, nothing will change.
  • New Gold Members (and above) will no longer have this perk, however, please see the below.
  • I am planning to re-introduce a newer "Own Vehicle Submission" and a brand new "Vehicle Commissions" feature next year.

This will hopefully free up some more time, ensuring I get bigger changes and other types of content delivered more quickly.

Unfortunately, as a sole developer, my time is very limited. Thank you for your patience as I continue to make effort into getting the game into the state I'd like it to be!

Maximum Game Time Cap Boost!

I have now increased the maximum game time you can have in your account across all membership tiers. Please see further below for what has changed!

If you are not familiar with what this is, this is basically how high your game time can build up to before hitting a ceiling or cap. The higher this cap, the more gameplay you can have in-game if you don’t login for a while. Perfect for when life gets busy!

  • Standard Members: Increased from 100 to 110 game hours.
  • Gold Members: Increased from 110 to 130 game hours.
  • Platinum Members: Increased from 130 to 160 game hours.
  • Diamond Members: Increased from 150 to 200 game hours!

This should help, especially now that the game speed has increased, with hours therefore building up that bit quicker!

Membership Pricing Update

Although I typically have introduced a price increase about this time of year, which affects new members and those switching membership tiers, I am pleased to say that I do not currently have any plans to increase the membership pricing at present.

Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.53.6:

  • Automated Ko-fi activations should no longer match locked accounts.
  • Added additional tests for expired Player classified adverts.
  • Fixed successful, but finished, adverts mistakenly being picked up as unsuccessful on expiry.
  • Fixed an issue with expiry player classified adverts.
  • Updated sustainability metrics.
  • Removed the completed task section from the development roadmap. It now directs player to the news page instead, for more accurate info.
  • Updated and made tweaks to development roadmap page.
  • Added own vehicle submission to the list.
  • Some membership related admin tweaks.

29th August 2024 v0.53.6

Members Choice XXIV Release, Poll Results & Changes!

Picture showing vehicles as part of this release.
Members Choice XXIV Pack Release!

A few things to cover and they are all Members Choice Poll related! Kicking off we have...

Members Choice XXIV Pack Release!

  • 1998 Crystal M3C 3.5 :

    Whilst this American luxo-barge never made it officially to the UK, it won US accolades in 1999 & was designed to compete against Europe's best.

  • 1991 Roamer B16 1.6 GTi 16V Twin Cam:

    The ludicrously long trim designation reflects the British and Japanese engineering that encompasses this smart looking, if somewhat forgettable hatchback.

  • 1984 Auby Quadrat 2.1 Sport:

    As the competition heated up in the World Rally Championship, a special version dubbed Sport was created with a shorter body to give a better weight distribution and to allow the 4WD system to be used to its fullest. This is the homologation version.

  • 1970 Portsmouth Superwing 7.0 426:

    Whilst the 1980s are known for its excess both in cars and in culture, the huge wing and nose cone proves that such excess was nothing new. Proving itself the aerodynamic King in American Stock Car racing, this road version is never going to fail to turn heads.

  • 1997 Roamer B00 1.8 VVT / BRG:

    (Double Bonus) Two very similar cars, both acting as a precursor for more sporting versions, they give quite different attitudes from the outside. The former looking quite benign in its potential and the latter shouting from the rooftops with its bright orange grille!

The following vehicles were also updated:

  • Updated specs of 1984 Auby Quadrat Turbo.

As usual, the above vehicles may be available new or secondhand in the classifieds, as appropriate, from time to time! All players can access these vehicles.

A massive thank you to those that have contributed towards getting these in-game!

Members Choice Pack XXV - Poll Results!

Members have chosen the following vehicles to inspire the vehicles of the next Members Choice vehicle pack!

  1. 1986–1993 Mercedes-Benz W124 300TD / 300TD Turbo 4Matic (diesel estate)
  2. 1995-1997 Ford Crown Victoria LX Sedan 4.6 (Facelift)
  3. 1995-1997 Ferrari F50 4.7 Coupe
  4. 1995-1998 Nissan Skyline GTR V-Spec

And the bonus ball results...

The following vehicles are recognised as being nominated on several unsuccessful occasions and one of these was randomly selected to be added as part of this car pack:

  • 1989 Isuzu Piazza XE / 1989 Isuzu Piazza Turbo
  • 1989 Subaru XT Turbo
  • 1982 Talbot Tagora SX / GLS
  • 1989 Trabant 601s
  • 1997-2000 Toyota Prius 1.5 Saloon
  • 1985 Citroën BX 4TC
  • 1978 Renault 4 GTL / 1986 Renault 4 1108cc
  • 1989 Lancia Thema 8.32 2.9 V8
  • 1994-1999 Land Rover Range Rover P38 4.6
  • 1988-1992 Renault 19 Chamade 1.4 TSE / 1992-1996 Renault 19 Charmade 16V
  • 1997 Rover 200 BRM 1.8 VVC / 1996-1999 Rover 200 Vi 1.8 Hatchback / 1998-1999 Rover 200 BRM
  • 1962-1964 Ogle SX1000
  • 1983-1989 Nissan Silvia 1.8 Turbo Hatchback
  • 98-99 Mercedes-Benz CLK GTR Straßenversion 6.9L
  • 1997-2000 Ford Econoline 6.8L V10
  • 1956 4.9L I6 Rolls-Royce Silver Cloud I Saloon
  • ‘98 Light Car Company Rocket 1.0
  • 1990 Nissan Figaro 1.0 turbo
  • 1994 Volkswagen Golf 2.9 VR6 Syncro Hatchback / 1996 Volkswagen Golf GTI 16v Anniversary / 1993-1998 Volkswagen Golf 1.8 GTi 16V (MK3)
  • 1999 Subaru Impreza 22B STI Type-UK
  • 1998 Vauxhall Omega B 3.0i Elite
  • 1987-1994 Skoda Favorit
  • 1998- Volkswagen New Beetle 1.9 TDI / 1998-2000 Volkswagen New Beetle
  • 1970-75 Citroën SM 3.0 V6 / 1972-1975 Citroën SM 2.7 Injection
  • 1991-1994 Chevrolet Lumina Z34 3.4
  • 1999- Toyota ZZW30 MR2 Spyder
  • 1998 Alfa Romeo GTV V6 24V 3.0 Coupe (Phase II) / 1998 Alfa Romeo GTV 3.0 V6 Lusso / 1995- Alfa Romeo GTV/Spider
  • 1999 Hyundai Coupe F2 Evolution
  • 1993 Vauxhall Corsa 1.6 GSI / 1993-2000 Vauxhall Corsa B GSI
  • 1971 Ford Transit Supervan 1.
  • 1970-1979 Hillman Avenger/ Hillman Avenger Tiger

And finally the bonus ball result is (one of, if more than one defined):

  • 1988-1992 Renault 19 Chamade 1.4 TSE / 1992-1996 Renault 19 Charmade 16V

Thanks to everyone that participated in this poll!

The next poll will go live shortly and will be found in the General section of the in-game forums! https://motornation.net/game/forum/board/1

Vehicles from this poll are planned to release before the next poll ends!

Members Choice Poll Changes

As per the most recent Member's update, after 25 Members Choice Polls, totalling 135 vehicles* (including the above vehicles yet to come) it is now time to make some changes to how the polls work.

If you are not familiar with how the polls have worked to date, then they are held within the forums and members can vote for vehicles that they would like to see in the game. The top four vehicles are then picked with a bonus ball vehicle being selected from previous submissions that failed to make the cut on multiple occasions.

There have been a number of revisions to how the process works over the years, typically on the number of vehicles and timings of each poll. However, the packs are increasingly becoming home to vehicles which don’t necessarily represent the variety of vehicles to best fit within the vision of the game. One solution would be to replace them with purely my own choices, with an eye on community feedback. However, I want to continue giving members a direct voice if possible, so after contemplating various options and for the time being, the following changes are planned:

  1. Whilst the vehicle packs will still typically consist of five vehicles, 3 will be chosen by Members, 1 will be a "MotorNation's choice" where it will fit some sort of need or "hole" within the game and finally the Bonus Ball will continue with a new stipulation:

    The bonus ball, whilst still randomly picked, will be the first selection that is sufficiently different from the other vehicles chosen in the pack.

  2. Going from typically five members' choice packs a year to four. This will give me more opportunity to deliver the features and other varied content that players can enjoy now that the game has nearly reached 500 vehicles in total.

  3. If a UK domestic model is available, then that will typically be used in preference. This is because the game is currently set in the UK and domestic models fit in more easily within the rest of the game. This may change when the planned regions are added to the game and it will continue to be judged on a case-by-case basis.

As usual, the selection of vehicles chosen for the pack will be discretionary. As an automotive enthusiast myself, I appreciate all nominations and I hope you can understand that as MotorNation is a different game to most and I would also like the vehicle roster to reflect that too!

* This doesn’t include Gold Members Packs and similar own vehicle submissions!

Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.53.0:

  • More details are now recorded in the log when a vehicle is listed in the classifieds.
  • Additional checks for classified purchase tests.
  • Fixed an error when people view single races whilst the next race is being scheduled.
  • Improved performance on single race view pages.
  • Fixed ordering of race entrants following changes.
  • Platform upgrades.

7th August 2024 v0.53.0

Re-Balance all the things!

Re-Balance all the things! Release graphic.
Release: Re-Balance all the things!

Well, not all, but many of them at least! Whilst I am champing at the bit to work on the mobile app, the game has reached a level of maturity where some existing game mechanics need a figurative lick of paint!

Work Pays, more

The vast majority of jobs in-game now offer vehicle mileage, or rather fuel, allowance. This means that most temporary classified jobs now effectively pay more, with large increases especially for the takeaway delivery jobs.

This will overall help new players, those that enjoy the jobs and those that don’t want to resort to selling ice-creams for their in-game side hustle!

I've also reduced the maximum farm jobs available to 3 (from 4) due to a lack of demand. However, as the allowances for these jobs are more generous I do wonder if the potential of these hasn't been fully realised yet.

Vehicle Wear

For most of MotorNation’s history, running a clapped out banger of a car could weirdly make it more competitive in races. Why? Basically, vehicle handling was often a favoured attribute and running a worn engine and / or drivetrain would allow you to use an excellent handling vehicle with a lower class than you might normally expect. Whilst there are far more changes planned, including vehicle reliability, I have made the following changes relating to vehicle wear:

  • Maximum vehicle wear for races: Has now dropped from 80% to 70%. If you are disqualified, because of the rule change, then you should be automatically refunded your entrance fee.
  • Running Gear wear now affects handling components: This now means that your vehicle will be less responsive, controllable and will have more body roll if the vehicle has significant running gear damage.
  • Handling Upgrades re-balance: Whilst the upgrade bonuses haven’t changed, the vehicle they are installed on is now more of a factor. What does this mean? Handling upgrades will be more effective on poorer handling vehicles since they offer more handling improvement potential. The opposite will be true for the best handling vehicles in-game. How will this change things? The gap between the worse and best "meta" vehicles in-game should now have been narrowed.
  • Completely broken running gear now correctly breaks vehicle.

New Upgrades: Restrictor Plates!

To provide a more accessible and sensible form of vehicle tuning, restrictor plates have been added. This allows you to limit your engine’s output between 10-30%. This provides much of the benefits as wear previously did, minus the grinding for wear and the embarrassment of the oil stains left behind your clapped out banger of a car.

I'd still like to offer more granular tuning, but this will have to come later.

Diary: Upcoming Races!

As has been long requested, upcoming races are now visible from the in-game diary. This will make it easier to keep tabs on what races you have upcoming, allowing you to plan your schedule and your in-game resources!

Best Times

Because of the far-reaching changes above, it will be necessary to create a new “period” for the best times. This is basically a reset of the best times, but as usual the old ones will be preserved and can still be viewed.

In addition, a bug relating to vehicles recording a top time and then dropping class has now been fixed. If you had, for example, an A9 class car previously and it broke mid race to B9, it would have run a lap as an A9 car but then recorded it as B9 on the best times. This was incorrect.

Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.52.0:

  • NPC classifieds now expire, and are re-populated, 10% faster.
  • Changed 'Get Trade Price' button when quick selling, back into a 'Quick sell' button.
  • Improved performance when viewing other players.
  • Slight easing of rate limits on classifieds and other pages.
  • Swapped vehicle image and vehicle description for desktop layout mode.
  • Race Series: Race entrants now show class before vehicle photo for vehicle display.
  • Updated repair shop help text.
  • Increase info "bubble" padding on the repair shop page.
  • Much re-factoring of code relating to vehicle wear calculations and more tests to aid future changes.
  • Tweaked low body-roll & tyre grip calculations.
  • Fixed a rounding error with body-roll calculations and player vehicle weight.
  • Updated sustainability metrics.
  • Updated development roadmap.

5th July 2024 v0.52.0

Release: Dialling it to 11! Game Speed Increase!

Dialling it to 11! Release graphic.
Release: Dialling it to 11! Game Speed Increase!

Or rather, 11.4%... faster. As has been on the top of the Member Wish List for some time, the game has now been accelerated to work at a speed of 8 game days to 1 real day from the previous 7 days per real day. I’m testing out a small increase for now to see how it works out and will keep any future increases in review. This also sets some of the groundwork for the planned Turbo, round-based, game mode.

To most people, this basically means more gameplay per real-life day. This applies to both free players and members alike.

This accelerated game speed affects a number of things, such as:

  • Game Time / Money / Overtime regeneration.
  • Classifieds: NPC, Player & Job adverts will now expire more quickly, meaning that the classifieds will effectively refresh a little quicker.
  • MotorNation citizens will buy player vehicles a little quicker, since time is running faster.
  • Estate Agent rentals will bill a little quicker in reality.

Some things won't change:

  • Race Scheduling. Since the scheduling is based on real-life time.

In-game Member Update Improvements!

Member Updates are now more directly incorporated in-game through a new tab on the News page in-game. This helps set the stage for two things:

  1. A Unified Member Update system. Member updates will be published in-game, with a summary with a link posted to 3rd party platforms like Ko-fi and Patreon. Why? It means I can post updates more quickly and easily, avoiding the need to reformat posts for different platforms.
  2. Direct Membership Payments become more feasible, requiring less dependence on other platforms if people choose it.

It also addresses an issue that came to light a little while ago, where annual Ko-fi members lost access to supporter posts after a certain length of time. This was never my intention, and whilst member updates were always available in the forum - albeit with less formatting, I nevertheless apologise for any inconvenience or disappointment caused!

Classified Tweaks

In addition to the benefits mentioned above due to the game speed increase, classifieds have also been improved in the following ways:

  • After a lot of reflection, the max sell price has been reduced when selling in the classifieds by 5%. This will promote more affordable vehicle choice in the classifieds.
  • Increased number of NPC classified vehicle adverts by 15%.
  • Fractionally reduced repair costs for many vehicles.
  • Slightly increased the profitability of repaired vehicles sold around average price.
  • Fixed a potential classifieds exploit.
  • Incorporated a system to help protect the classifieds against abuse.
  • Fixed an issue with classified job display.

Please note that there is much more planned for this, but as always, changes have to be balanced with the many, many, others.

In the meantime, if you’d like to see more cars in the classifieds, then one of the best ways to help is to get more common UK market models through the Members Choice Polls. These help pad out the classifieds, reduce duplicates and make them more realistic.

New Contribute Section

Whilst there are far bigger plans for this, I've now added a Contribute section in-game to give some guidelines for vehicle photo and statistic submissions for those that wish to do so.

Hopefully, this will shed some light as to what will and won’t likely get included in the game - thank you!

Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.51.11:

  • Added missing flag for Poland.
  • Joining unlimited races now warns of max class as being U rather than S.
  • Added vehicle class to player news entries for non-uniquely named single race series.
  • Added two own vehicle submissions to the list.
  • Slight tweak to home page emoji spacing.
  • Improved accuracy of real-time vs. game-time calculations.
  • Platform upgrades.

6th June 2024 v0.51.11

Gold Members VIII & Members Choice XXIII Packs!

Gold Member Pack VIII!
Gold Member Pack VIII!
Members Choice XXIII Pack!
Members Choice XXIII Pack!

Like buses, two vehicle packs are coming out at once this time around! The 8th Gold Member Pack and the 23rd Members Choice Pack. These packs feature vehicles belonging to and those that have been chosen by members of the community, respectively.

Gold Members VIII Pack

  • 2000 BWL E30 2.9d SE:

    Putting a diesel engine in a refined executive saloon may have been seen as sacrilegious only a decade prior. But by the turn of the century, the engines were getting more refined. With plenty of torque and improved MPG, they continued to win fans for years to come.

  • 1994 Jeppi Chalakee 4.0 Sport 4x4:

    This generation was more compact than its predecessor but offered improvements in many areas. The chunky American styling will be a tempting prospect for those looking for something a bit different.

  • 1983 Prosher Typ 92 2.0 Lux:

    Created originally as part of a joint project between two major German marques, this model made an affordable entry into the illustrious brand at a fraction of the cost.

  • 1999 Nesson Slither 2.0 R Aero:

    Whilst only sold new in Japan, previous domestic models assured there was plenty of demand back in the UK. The R Aero version furthered its sporting credentials as it fully embraced the now maturing JDM scene.

The following vehicles were also updated:

  • Minor revisions to 1988 Prosher Typ 94 2.5 Turbo.
  • Added additional member owned picture for 2000 Matsurza SP-5 1.8i S.

Members Choice XXIII Pack

  • 2000 Crystal PG Carousel 2.4:

    Another Y2K era, retro throwback. This time, more unusually, the styling is adorning a practical family 'wagon. Loved and derided in equal measure, it is nonetheless pretty unique and unlike many other controversial designs, its retro looks haven't dated beyond the obvious.

  • 1999 Prosher Typ 91 3.6 CG3:

    Preparing for the 21st century, the classic design was sharpened up for the new millennium. This one is one of the lightweight variants, but don't worry, the fried-egg headlights survived.

  • 1982 Lancrossi OCG 2.0 Stradale:

    Somehow looking even more bonkers than its sport car like predecessor, and just before the 4WD revolution, the rally version of this car became the final rear wheel drive car to win the World Rally Championship.

  • 1961 Jacquard Mark-E 3.8 OTS:

    Regarded by some as one of the most beautiful cars ever made, this car certainly made waves when it launched in the early 1960s and it didn't stop there. It remained relevant past its replacement and even found a new cultural purpose in the late 90s. Shagadelic baby, yeah!

  • 1980 Fitalia ABF 0.65 De Ville:

    (Bonus) Created by the Italians as a replacement for its 1950s predecessor and then lovingly adopted as a people's car in Poland where it earnt the nickname "Maluch". It stayed in production for an impressive 28 years.

Shop Page Revisions!

Following feedback, the shop has now been updated to help lay out membership options and merchandise in a clearer manner!

Discord Moderator Update

Following the recent Discord moderator recruitment round, which made use of a new “Vacancies” area on the website, I’d like to welcome two new Discord moderators: jm930 & leond__!

Many thanks to everyone who applied. There were far more applicants than I expected and I am very grateful to everyone who offered - thank you!

I would also like to extend a big thank you to outrun1986, for their efforts in moderating the server and all their many other efforts to date.

Previously provided as part of a Member Update.

Development Roadmap Task Count

To aid transparency, and to show how much work is planned and indeed logged, I now plan to periodically update an outstanding task count on the development roadmap page:

This also gives an incredibly simplified metric to show whether the work coming in is greater than the work going out. “Spoiler alert” – it is, with it currently sitting at about 650 tasks.

Previously provided as part of a Member Update.

Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.51.0:

  • Improvements to news post system.
  • Additional optimisations to vehicle creation process.
  • Fixed a performance bug related to the Player Overview page.
  • Created new Shop page.
  • Simplified and re-worked membership page.
  • Fixed an issue with new memberships matching the wrong account when having a non-distinct username.
  • Added outstanding tasks count to development roadmap.
  • Updated sustainability metrics & development roadmap.
  • Moved News menu links on public site to just below screenshots.
  • Changed text from Create Your Account! to Create Your Free Account!
  • Set cap for max. number of new express courier jobs.
  • Fixed mileage pay appearing for temporary jobs when it shouldn't.
  • Minor addendum to correct typos in recent new set of terms and conditions.
  • Platform upgrades.
  • Added two user car submissions.

4th April 2024 v0.51.0
New Job, Member's Choice & Tweaks Galore!

Plenty to cover in this big release, so let's get started!

Version 0.51 Release image
Version 0.51 Release!
Members Choice Pack XXII image
Including: Members Choice XXII Release!
New Job & Temp Job Changes

New Express Courier Job with a new mileage rate paying perk! This job is for large panel vans only and covers more mileage than the other van jobs!

Other Changes:

  • Job Centre working days are now saved automatically.
  • Clarity improvements to the displaying of body subtype restrictions in classified jobs.
  • Can now specify the general vehicle size for jobs.
  • Fixed: Ice cream vans can no longer do "Man With A Van" jobs. Keeping the doors open would melt the ice cream.
  • Classified Temp Jobs: Consolidated code for payout calculations.
Members Choice Pack XXII!
  • 1998 Portsmouth Poacher 3.5:
    A love of 1930s hot rods brought about a distinctive and brave design. No one would ever accuse you of being boring driving one of these!
  • 2000 Locust Elisje 1.8:
    Take a lightweight sports car and turn it into a track car for the road.
  • 1997 Mazeroni Giburi 2.0 Cup:
    The road-going version of an open cup racing series car. Featuring the highest output per litre of any street car at the time!
  • 1984 Rheanol 15 1.4 Maxi Turbo:
    Another exuberant road-going special from the famed mid-80s rally series!
  • 1991 Clautzia V16T 6.0:
    (Bonus) Born in the 80s, released in the 90s. Dialing 1980s excess to 11 with dual rows of pop-up headlights, big vents a traditional supercar wedge profile!
Vehicle Data Corrections & New Photos

Following feedback from the community, I have updated a variety of the vehicles in-game. There are still many to do, and it will take time, but thank you to those that submitted these!

  • Added new photos for 1982 Verdhent Astrum 1.3 GL and updated stats.
  • Corrected photo and updated cargo capacity for 1989 BWL C18 1.8i
  • Updated cargo capacity of 1977 Verdhent Chivalry 1.6 GL
  • Updated cargo capacity of 2000 Jacquard JS-8
  • Updated cargo capacity of Mitsalithi Celtic 2000 1.6 GLS, 1996 1.3 GLX & 1987 1.5 GLX
  • Updated cargo capacity of Verdhent Nouvelle hatchbacks and saloons
  • Updated cargo capacity of Virvlo P74 and P76
  • Corrected stats of 1996 Marque-Denizen Spinner TD.
  • Updates to vans: Minor name changes and body style data changes.
  • Fixed 1976 Fitalia ACA 2.0 Armando Rally vehicle category.
  • Corrected name and updated stats for 2000 Mitsalithi Lender 2.0 Evo VI Rallisport Edition.
New Vacancies Area & Recruiting for a new Discord Moderator!

A new section of the website has been created to allow me to advertise vacant positions, such as those for new Discord moderators!

Anti-Cheat Improvements
  • Began automated multiple account detection triage.
  • Begin creating an infraction system.
  • Fixed a bug with multiple account checking.
Development Roadmap

Added a section for covering when the next bigger release is approximately scheduled.

Income Goal Progress!

I'm pleased to report that the game now appears to be consistently meeting the 3rd income goal! Whilst this feels like a very long time coming now, it is a big relief to finally start to get some of my financial freedom back. Thank you to all current and past members for making this happen!

I will keep working hard to maintain this and to try and make the 4th income goal a reality as the game increasingly approaches sustainability!

I cover this in more detail in the recent member update!

Usability Improvements
  • Standard vehicle details now show cargo capacity and full body style.
  • Updated map and screenshots for login / screenshot buttons on the main site.
  • Re-worked classified jobs page to work better on mobile devices.
  • Tweaks to news page when displayed on mobile devices.
  • "Please login" link on logged out page replaced with a button.
  • Improved displaying of part size selector on mobile devices.
  • Minor tweaks to the single race event's menu.
  • Tweaks to the main home page.
  • Mobile view screenshots now appear on the main site on mobile devices.
  • Updated some "login" references to "log in" where relevant.
  • Additional note added to account reset page.
  • Added a link to the terms and conditions from the membership FAQ page.
Membership Boosting!

Added the ability to apply membership boosts. More will be announced about this in the future!

Help Section Improvements
  • Added new steps to tutorial discussing the temp. job system.
  • Various improvements to tutorial steps.
  • Re-worked basics help page and re-vamped "back" buttons for help section pages.
  • Re-working help contents page.
Terms & Conditions / Rules / Privacy Policy Update

A revised set of terms & conditions and privacy policy are also being released today. These are designed to be easier to read, give more clarity, remove some ambiguities and help pave the way for the future. As usual, the minimum amount of data is used to run the game and associated services.

If you'd like to know more about the game and its development, then please consider becoming a member and getting the inside track on what's coming up in the future! It all makes a difference and costs from as little as £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.50.10:
  • Updated the T&Cs and privacy policy.
  • User vehicle submission.
  • Various improvements to the game testing framework.
  • Various and much code re-factoring and improvements across many areas of the game.
  • Fixed issue with vehicles appearing multiple times when viewing players which own multiple vehicles of the same type.
  • Fixed a bug with forum bans.
  • Sustainability metrics have now been updated for April 2024 national living wage and senior developer salary projection.
  • Added note to sustainability page, covering family and life commitment constraints.
  • Updated sustainability metrics & development roadmap.
  • Platform upgrades.

25th Jan 2024 v0.50.10
Small Tweaks & Artistic Sheets!

Welcome to 2024! Just a small update this time round, and I also wanted to share some festive artwork created on the community Discord server during the festive break!

Player Challenge Wager Limits for Newer Players

For players who have accounts less than 28 days old the following player challenge wager limits will now apply:

  • Player accounts less than 14 days old: Max. £50 wagers.
  • Player accounts less than 28 days old: Max. £100 wagers.
  • Player accounts 28 days or older: Max. £200 wagers as before.

These changes have been made as part of the ongoing anti-cheat measures. This will also help protect newer players from unwittingly losing too much money in unfair challenges.

MotorNation Christmas / End of Year Fan-work Event

Credit to one of our Discord moderators, outrun1986, for holding an impromptu event over the festive holidays! With the basic premise being:

"In this event you can submit fan-made work of anything MotorNation related, such as your garage, cars going racing, the signature Ford Capri, heck - maybe even put Wrenchy in there."

Artwork by Maverick74!
Hot Rod / Dragster, artwork by Maverick74!
Artwork by StygiantheDrake!
Synchronised Drift, artwork by StygiantheDrake!

Thanks also to Discord user shaditoes for also submitting the amusing piece called "Wrenchy gets a dui in an au falcon"! Unfortunately, I've not heard back about posting it here, but why not take a look in the Discord thread!

Main Priority & Next Member Update!

Following on from the member update last year, the main priority for the time being will be getting the mobile app ready. There is continued strong demand for this (the game is still playable via mobile web browsers too!) and I absolutely need to make the game sustainable. This will be a major milestone in achieving this!

On the subject of member updates, the next one will likely go out in the next couple of weeks. This will give more details; what changes I am making for 2024 and likely (since I often get carried away) much more!

With new membership perks being regularly added, there has never been a better time to join! It all makes a difference and costs from as little as £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.50.0:
  • Corrected name and updated stats for 2000 Mitsalithi Lender 2.0 Evo VI Rallisport Edition.
  • Slight tweaks to bailiff script logging as part of anti-cheat measures.
  • Fixed current year appearing twice when viewing a previous year on the public news page.
  • Updated sustainability metrics & development roadmap.
  • Platform upgrades.

News From Other Years

2023 2022 2021 2020
Copyright © 2024 Andrew Taylor
In memory of Grandad
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