A free to play online persistent browser-based strategy game where players can live the life of an automotive obsessive!
Buy and sell from a selection of over 440 detailed retro cars & other vehicles. Carry out maintenance, fit performance parts and race them in competition with the other players inhabiting MotorNation.
Whether you're into high-powered Italian supercars or fancy modifying a more everyday motor, these can compete using a class system to keep races challenging, progress through the ranks and where anything can happen. But remember, pushing a car too far past its limits can make it unreliable or difficult to control around corners...
Or if racing isn't your thing - trade cars for profit and attempt to become the richest citizen, acquiring some of the world's rarest cars along the way! Or - just deliver pizzas...
Slightly later than I hoped, but it's now here following the Direct Player Trading Release (See below if you've not seen it!), the 25th Members Choice Pack!
1990 Marque-Denizen M-30 3.0 TD :
Solid German build quality, a capacious boot, reasonable economy and a comfortable ride make this a refined choice for those seeking to tick as many boxes as possible.
1995 Fawn Corona Victory 4.6 LX :
With a traditional body-on-frame construction, this dependable American icon proved popular with police forces & taxi fleets, and was also available in luxury civilian form as it is here!
1996 Faerro S-50 :
A 50th birthday present to its Italian manufacturer, this distinctly 90s super car took a significantly different approach to its predecessor, but with F1 derived engineering it was no less impressive.
1997 Nesson Sunrise 2.6 GZR-V :
Softer in appearance than its predecessor, but sharing its Japanese ingenuity, it rapidly found favour in the West with the "PlayStation generation".
1992 Rheanol 119 Clamare 1.8 16V:
(Bonus) Somewhat underrated, but a competent hot-hatch, or in saloon form as here, it even found its place on touring car grids!
The following vehicles were also updated:
As usual, the above vehicles may be available new or secondhand in the classifieds, as appropriate, from time to time!
All players can access these vehicles.
A massive thank you to those that have contributed towards getting these in-game!
Although I hadn’t planned to hire any moderators now, their impressive work on Discord #events and positive community involvement made offering them the position seem fitting!
I’d also like to say a big thank you to [HMC] [EORA] Pathfinderman and more recently Clio gaming for the awesome events that they too have created and managed over the last year!
Speaking of events there is currently a Top Gear inspired US Road Trip Christmas Special Discord Event taking place hosted by rwilliams:
"We are embarking on our first ever Christmas special, and what a Christmas special it will be!
We will all buy, repair and modify sub $10,000 American Cars before taking them back to their home land and embarking on the road trip of a life time.
This is one not to miss."
It even features server members doing their own "DIY" visual modification artwork and is well worth checking out!
Whilst more real-time feedback is planned for in-game actions; I have now added the fuel used when doing temporary jobs to give a bit more feedback to the player so that it is easier to identify when profits are being excessively eaten into by running jobs with thirsty beasts!
This should especially be helpful to those relatively new to the game.
Further to the previous changes back in the summer, they will now expire slightly quicker. This means that unsold NPC classified vehicle adverts will disappear and be replaced sooner if unsold.
This allows the realistic take on the classifieds to be broadly maintained whilst providing more opportunity for vehicles that more players want.
As usual, far more changes are planned for when I get the time!
These fixes already went out shortly after the main release, but this is what changed:
Despite the personal tragedies over the last year, my work focus has never been better and even before tragedy struck, I hit this year running and have overhauled an awful lot. Whilst I would have loved to have got more done, hand-on-heart, I don’t believe I could’ve done more.
At the beginning of next year, I will put be focussing my effort on the mobile app. I’ll be discussing this further in my end-of-year member update before my Christmas break. I will still monitor things, but please note that unless it is urgent, replies will most likely be in the middle of January at the earliest. To deliver the first iteration of the mobile app, I will need to rest as much as possible as I switch gears and focus.
And on that note, a huge thank you to the community and members. As always, without you, this would not have been possible! That I am still doing this as my job cannot ever fail to astound me.
I wish you all a happy, healthy and safe festive period and a (hopefully) peaceful New Year!
Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)
Don't miss out on the full experience!
The game is intended to be easy to play but is built on a foundation of complex models to provide a rich and detailed game world!