A free to play online persistent browser-based strategy game where players can live the life of an automotive obsessive!

Buy and sell from a selection of over 440 detailed retro cars & other vehicles. Carry out maintenance, fit performance parts and race them in competition with the other players inhabiting MotorNation.

Or if racing isn't your thing - trade cars for profit and attempt to become the richest citizen, acquiring some of the world's rarest cars along the way! Or - just deliver pizzas...

Latest News

5th July 2024 v0.52.0

Release: Dialling it to 11! Game Speed Increase!

Dialling it to 11! Release graphic.
Release: Dialling it to 11! Game Speed Increase!

Or rather, 11.4%... faster. As has been on the top of the Member Wish List for some time, the game has now been accelerated to work at a speed of 8 game days to 1 real day from the previous 7 days per real day. I’m testing out a small increase for now to see how it works out and will keep any future increases in review. This also sets some of the groundwork for the planned Turbo, round-based, game mode.

To most people, this basically means more gameplay per real-life day. This applies to both free players and members alike.

This accelerated game speed affects a number of things, such as:

  • Game Time / Money / Overtime regeneration.
  • Classifieds: NPC, Player & Job adverts will now expire more quickly, meaning that the classifieds will effectively refresh a little quicker.
  • MotorNation citizens will buy player vehicles a little quicker, since time is running faster.
  • Estate Agent rentals will bill a little quicker in reality.

Some things won't change:

  • Race Scheduling. Since the scheduling is based on real-life time.

In-game Member Update Improvements!

Member Updates are now more directly incorporated in-game through a new tab on the News page in-game. This helps set the stage for two things:

  1. A Unified Member Update system. Member updates will be published in-game, with a summary with a link posted to 3rd party platforms like Ko-fi and Patreon. Why? It means I can post updates more quickly and easily, avoiding the need to reformat posts for different platforms.
  2. Direct Membership Payments become more feasible, requiring less dependence on other platforms if people choose it.

It also addresses an issue that came to light a little while ago, where annual Ko-fi members lost access to supporter posts after a certain length of time. This was never my intention, and whilst member updates were always available in the forum - albeit with less formatting, I nevertheless apologise for any inconvenience or disappointment caused!

Classified Tweaks

In addition to the benefits mentioned above due to the game speed increase, classifieds have also been improved in the following ways:

  • After a lot of reflection, the max sell price has been reduced when selling in the classifieds by 5%. This will promote more affordable vehicle choice in the classifieds.
  • Increased number of NPC classified vehicle adverts by 15%.
  • Fractionally reduced repair costs for many vehicles.
  • Slightly increased the profitability of repaired vehicles sold around average price.
  • Fixed a potential classifieds exploit.
  • Incorporated a system to help protect the classifieds against abuse.
  • Fixed an issue with classified job display.

Please note that there is much more planned for this, but as always, changes have to be balanced with the many, many, others.

In the meantime, if you’d like to see more cars in the classifieds, then one of the best ways to help is to get more common UK market models through the Members Choice Polls. These help pad out the classifieds, reduce duplicates and make them more realistic.

New Contribute Section

Whilst there are far bigger plans for this, I've now added a Contribute section in-game to give some guidelines for vehicle photo and statistic submissions for those that wish to do so.

Hopefully, this will shed some light as to what will and won’t likely get included in the game - thank you!

Want to know more about the game and its development? Member’s get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.51.11:

  • Added missing flag for Poland.
  • Joining unlimited races now warns of max class as being U rather than S.
  • Added vehicle class to player news entries for non-uniquely named single race series.
  • Added two own vehicle submissions to the list.
  • Slight tweak to home page emoji spacing.
  • Improved accuracy of real-time vs. game-time calculations.
  • Platform upgrades.
Read more!
Game Features - Tap for more details!
  • Play your way! Unlike traditional games, MotorNation is designed to be played a little - often.
  • A roster of over 440 vehicles! With new vehicles being added often.
  • Trade cars for profit! Or just get rid of that eyesore on your driveway.
  • Install upgrades! Improve everything from acceleration to handling. A careful balance is needed to create the fastest setup per class/track.
  • Repair and upgrade a classic cars! See how old compares with new!
  • Do jobs! Everything from delivering curries to being a wedding chauffeur!
  • Catch the millennium bug! Set in the United Kingdom in the year 2000 with car availability and prices to suit. This basically means that the game has a greater focus on older, rarer and iconic cars when compared with other car games.
  • Many possibilities! Whether it is trying to create the fastest hatchback, collecting the rarest cars in the game or simply trying to become the richest citizen!
  • Race up to 24 players at a time! Not enough other players? Computer opponents will fill the empty places!
  • Instant races against the computer! Make small amounts of cash and test out your car ahead of bigger races!
  • Challenge other players! Think your cars faster than another player? Send them a challenge and perhaps make a wager if you are brave enough!
  • Set the fastest lap times on each track! Prove you're the fastest once and for all!
  • Buy the rarest cars before other players do! Some cars are most exclusive than others!
  • Show you mean business! Compete against each other on the Hall of Fame to see who can rack up the most number of points from races/fast laps and who can amass the biggest fortune!
  • Realistic classifieds! Used car dealer and the classifieds stock changes often and contain a variety of cars at realistic prices for the era. Keep an eye out for bargains, or something a little special...
  • I know what I've got Want to sell your own? Think yours is the best? Advertise it in the classifieds to find out!
  • Buyer beware! As in real life, second-hand cars are cheaper but may need extensive repairs or even complete restoration!
  • Avoid the hassle Buy brand-new cars from the manufacturers!

The game is intended to be easy to play but is built on a foundation of complex models to provide a rich and detailed game world!

  • Semi-realistic lap times Algorithms calculate car performance and how quickly cars can go round a track!
  • Jalopies and thirsty beasts! Vehicles wear, more so during races, which affects performance and they also burn fuel!
  • Cars are not created equal! Highly strung performance cars wear at faster rates than more ordinary cars and cost more to maintain and fuel.
  • One careful owner - NOT! Buying performance upgrades can wear a car out faster and cause it to burn more fuel.
  • Price Guide Perfect* *Not really. But the car valuations in the game are built on a model which takes a wide variety of factors into consideration and is on the whole fairly accurate.
  • What's your best price mate? Simulated second-hand cars including mileage/wear/rarity!
  • Try your luck Classifieds last realistic periods and if not bought by another player, they may be bought by simulated citizens based on the car's price. Got patience? Price high and hope for the best!
  • Class of 2000 Car class calculation to show the racing potential of cars and to allow a variety of cars to compete!
  • In-game forum! Chat with MotorNations inhabitants to discuss strategies, cars, competitions or just about anything else. But please keep it civil!
  • Join the Discord server! For real time discussions with the other players of MotorNation! From automotive memes to discussing the frailties of different engines, if it can be discussed it probably has been here!
  • Support the game for more! Spread the word or buy membership to help fund the game so that it can reach it's potential!
  • So many ideas such little time... With your help and a little luck, I can build MotorNation.net into something amazing!
Copyright © 2024 Andrew Taylor
In memory of Grandad