A free to play online persistent browser-based strategy game where players can live the life of an automotive obsessive!

Buy and sell from a selection of over 500 detailed retro cars & other vehicles. Carry out maintenance, fit performance parts and race them in competition with the other players inhabiting MotorNation.

Or if racing isn't your thing - trade cars for profit and attempt to become the richest citizen, acquiring some of the world's rarest cars along the way! Or - just deliver pizzas...

Latest News

31st May 2026 v0.60.20

Members Choice XXXI, Tweaks & Status Update

Picture showing vehicles as part of this Members Choice Pack release.
Members Choice XXXI Pack Release!

Welcome to the 31st Members Choice Pack!

  • 2000 Selene 7-S 7.0 :

    An American supercar built with classic transatlantic collaboration. With a top speed well over 200, it harnessed the culture of the new millennium.

  • 1998 Marque-Denizen MCLC GTR 6.9 Straßenversion :

    Honey, I shrunk, or rather sat on, my car?! This racing homologation special did a convincing job of toeing the family line whilst being a pure-bred race car for the road.

  • 1961 & 1969 Lead Roamer Series 2A 2.25 SWB :

    This second-generation evolution of the British utility vehicle / institution cemented the model’s distinctive look during the duration of its tenure.

  • 1962 Ogol XS1 1.0 :

    (Bonus) This odd-looking coupé conjoined a fibreglass body shell onto the then relatively recent foundations of a well-regarded British compact car. It offered elegant looks with low running costs.

  • 1998 Verdhent Onoma 3.0 i V6 24v Elite :

    (MotorNation's Choice) Often overlooked, with its bland yet somehow also unusual-looking body. This competent and tidy handling cruiser had a lot to offer the public, but only if they could leave badge snobbery at the door.

The following vehicles were also updated:

  • Updated the name for the 1997 Prosher Typ 91 3.2 GT1 Straßenversion.

As usual, the above vehicles may be available new or secondhand in the classifieds, as appropriate, from time to time.

All players can access these vehicles.

A massive thank you to those who contributed towards getting these in-game!

Handling Tweaks

Thanks to feedback from the community, I have made tweaks to the handling of the following vehicles. These may still have room for improvement, but they will hopefully be a step in the right direction:

  • 1990 Chevalier Colette 5.7 SR1
  • 1995 Mitsalithi Lender 2.0 Evolution III GSR
  • 1996 Mitsalithi Lender 2.0 Evolution IV GSR
  • 1998 Mitsalithi Lender 2.0 Evolution V RS45 Rallisport
  • 1990 Nesson Sunrise 2.6 GZR
  • 1997 Nesson Sunrise 2.6 GZR-V
  • 2000 Nesson Sunrise 2.6 GZR

In a wider improvement, the game now supports more granularity for vehicle handling characteristics.

The Current Poll!

This finishes tonight at midnight UTC, so finalise your votes before then!

Community Events

I'm really bad at remembering to include these here, but always want to! There have been the following recent events on the community Discord that are worth checking out!

  • 28th May: We’re going to Monaco…

  • 24th May: Caffeine and Machine

  • 3rd May: Shitbox Central

  • 15th Feb: Region vs Region Face Off…

Many thanks to those that organised these, they are fantastic to see!

If this is something that tickles your interest, then please check out the #events channel on the community discord server! https://discord.com/channels/885205134165020692/1090272722464018553

Status Update

Unfortunately, as I regretfully informed Members about back in April, the next "Big" update has been delayed. This has all been discussed in the April Members update, and I plan to share a further Members update in the next couple of weeks.

In short, as the game has grown, the speed of progress has slowed. This has not been because of a lack of effort, but a combination of factors. Regrettably, this has now resulted in me facing significant burnout. Because of this I’ve been trying to take time out to rest while balancing business-as-usual tasks such as car packs. I want to work as efficiently as possible and sometimes rest is the best way of achieving that in the long term.


Want to know more about the game and its development? Members get the inside track with exclusive member updates! Every contribution matters, with membership starting at just £2.50 a month! (when paid yearly)

Don't miss out on the full experience!

Other noteworthy changes since v0.60.11:

  • Added new body style sub types for hard and soft tops.
  • Updated Living Wage & Effective Salary calculations for the Sustainability Metrics.
  • Updated sustainability metrics and development roadmap.
  • Platform upgrades.
  • Lots of work relating to platform dependencies.
  • Added an updated set of terms and conditions.
Read more!
Welcome!
Game Features - Tap for more details!
  • Play your way! Unlike traditional games, MotorNation is designed to be played a little - often.
  • A roster of over 440 vehicles! With new vehicles being added often.
  • Trade cars for profit! Or just get rid of that eyesore on your driveway.
  • Install upgrades! Improve everything from acceleration to handling. A careful balance is needed to create the fastest setup per class/track.
  • Repair and upgrade a classic cars! See how old compares with new!
  • Do jobs! Everything from delivering curries to being a wedding chauffeur!
  • Catch the millennium bug! Set in the United Kingdom in the year 2000 with car availability and prices to suit. This basically means that the game has a greater focus on older, rarer and iconic cars when compared with other car games.
  • Many possibilities! Whether it is trying to create the fastest hatchback, collecting the rarest cars in the game or simply trying to become the richest citizen!
  • Race up to 24 players at a time! Not enough other players? Computer opponents will fill the empty places!
  • Instant races against the computer! Make small amounts of cash and test out your car ahead of bigger races!
  • Challenge other players! Think your cars faster than another player? Send them a challenge and perhaps make a wager if you are brave enough!
  • Set the fastest lap times on each track! Prove you're the fastest once and for all!
  • Buy the rarest cars before other players do! Some cars are most exclusive than others!
  • Show you mean business! Compete against each other on the Hall of Fame to see who can rack up the most number of points from races/fast laps and who can amass the biggest fortune!
  • Realistic classifieds! Used car dealer and the classifieds stock changes often and contain a variety of cars at realistic prices for the era. Keep an eye out for bargains, or something a little special...
  • I know what I've got Want to sell your own? Think yours is the best? Advertise it in the classifieds to find out!
  • Buyer beware! As in real life, second-hand cars are cheaper but may need extensive repairs or even complete restoration!
  • Avoid the hassle Buy brand-new cars from the manufacturers!

The game is intended to be easy to play but is built on a foundation of complex models to provide a rich and detailed game world!

  • Semi-realistic lap times Algorithms calculate car performance and how quickly cars can go round a track!
  • Jalopies and thirsty beasts! Vehicles wear, more so during races, which affects performance and they also burn fuel!
  • Cars are not created equal! Highly strung performance cars wear at faster rates than more ordinary cars and cost more to maintain and fuel.
  • One careful owner - NOT! Buying performance upgrades can wear a car out faster and cause it to burn more fuel.
  • Price Guide Perfect* *Not really. But the car valuations in the game are built on a model which takes a wide variety of factors into consideration and is on the whole fairly accurate.
  • What's your best price mate? Simulated second-hand cars including mileage/wear/rarity!
  • Try your luck Classifieds last realistic periods and if not bought by another player, they may be bought by simulated citizens based on the car's price. Got patience? Price high and hope for the best!
  • Class of 2000 Car class calculation to show the racing potential of cars and to allow a variety of cars to compete!
  • In-game forum! Chat with MotorNations inhabitants to discuss strategies, cars, competitions or just about anything else. But please keep it civil!
  • Join the Discord server! For real time discussions with the other players of MotorNation! From automotive memes to discussing the frailties of different engines, if it can be discussed it probably has been here!
  • Support the game for more! Spread the word or buy membership to help fund the game so that it can reach it's potential!
  • So many ideas such little time... With your help and a little luck, I can build MotorNation.net into something amazing!
Copyright © 2026 Andrew Taylor
In memory of Grandad
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