A free to play online persistent browser-based strategy game where players can live the life of an automotive obsessive!

Buy and sell from a selection of over 380 detailed retro cars & other vehicles. Carry out maintenance, fit performance parts and race them in competition with the other players inhabiting MotorNation.

Or if racing isn't your thing - trade cars for profit and attempt to become the richest citizen, acquiring some of the worlds rarest cars along the way! Or - just deliver pizzas...

Latest News
An Update on vehicle names

Following on from the last news post and members update, I just wanted to give an update in how I hope to ease the transition of the vehicle names:

  • I intend to revisit the vehicle names, taking on-board community suggestions to make further improvements. The names were not intended to be final and it was never going to be possible to get nearly 400 vehicles right first time. I do however still intend to still keep manufacturer names appearing in the same order alphabetically.
  • I will change the default non-member adverts to black and white picture adverts to ensure that players adverts are not adversely affected by the naming change.
  • I will look into the possibility of allowing players to name their vehicles, this was always going to be on the cards in a more general sense but I will need ensure that people do not abuse this facility if added.

In terms of time scale, I'd hope to get some these changes in-game in the next couple of weeks all being well.

Understandably the reaction from the community on the name changes was mixed, sometimes humourous and in many cases impassioned. As someone who has loved cars pretty much my entire life I can well understand this and it wasn't a decision I took lightly.

The sudden nature of these changes unfortunately was something I couldn't avoid once the decision was reluctantly made. As many people hopefully recognise, I am very transparent in my development and this an unusual exception. I whole heartedly apologise for this and I wish it could have been avoided.

Apart from the vehicle names, the game is exactly the same and the direction of the game has not changed.

As the game grows and hopefully becomes more sustainable financially then there will be further options to pursue to try and revert some of these changes but for now I need to mitigate risk on the games future as it grows and gains more exposure.

As always, thank you to members and donors for your support! If you are not and you would like to support this project in addition to gaining further insight into the game, please find more details on the Membership page!

With the Job Centre offering the ability to do much more in the game, there has never been a better time to join! Every penny makes a difference and during Beta it only costs as little as £1.49 a month!

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Game Features - Tap for more details!
  • Play your way! Unlike traditional games, MotorNation is designed to be played a little - often.
  • A roster of over 380 vehicles! With new vehicles being added often.
  • Trade cars for profit! Or just get rid of that eye sore on your driveway.
  • Install upgrades! Improve everything from acceleration to handling. A careful balance is needed to create the fastest setup per class/track.
  • Repair and upgrade a classic cars! See how old compares with new!
  • Do jobs! Everything from delivering curries to being a wedding chauffeur!
  • Catch the millennium bug! Set in the United Kingdom in the year 2000 with car availability and prices to suit. This basically means that the game has a greater focus on older, rarer and iconic cars when compared with other car games.
  • Many possibilities! Whether it is trying to create the fastest hatchback, collecting the rarest cars in the game or simply trying to become the richest citizen!
  • Race up to 24 players at a time! Not enough other players? Computer opponents will fill the empty places!
  • Instant races against the computer! Make small amounts of cash and test out your car ahead of bigger races!
  • Challenge other players! Think your cars faster than another players? Send then a challenge and perhaps make a wager if you are brave enough!
  • Set the fastest lap times on each track! Prove your the fastest once and for all!
  • Buy the rarest cars before other players do! Some cars are most exclusive than others!
  • Show you mean business! Compete against each other on the Hall of Fame to see who can rack up the most number of points from races/fast laps and who can amass the biggest fortune!
  • Realistic classifieds! Used car dealer and the classifieds stock changes often and contain a variety of cars at realistic prices for the era. Keep an eye out for bargains, or something a little special...
  • I know what I've got Want to sell your own? Think your's is the best? Advertise it in the classifieds to find out!
  • Buyer beware! As in real life, second hand cars are cheaper but may need extensive repairs or even complete restoration!
  • Avoid the hassle Buy brand new cars from the manufacturers!

The game is intended to be easy to play but is built on a foundation of complex models to provide a rich and detailed game world!

  • Semi-realistic lap times Algoritims calculate car performance and how quickly cars can go round a track!
  • Jalopies and thirsty beasts! Vehicles wear, more so during races, which affects performance and they also burn fuel!
  • Cars are not created equal! Highly strung performance cars wear at faster rates than more ordinary every day cars and cost more to maintain and fuel.
  • One careful owner - NOT! Buying performance upgrades can wear a car out faster and cause it to burn more fuel.
  • Price Guide Perfect* *Not really. But the car valuations in the game are built on a model which takes a wide variety of factors into consideration and is on the whole fairly accurate.
  • What's your best price mate? Simulated second hand cars including mileage/wear/rarity!
  • Try your luck Classifieds last realistic periods and if not bought by another player, they may be bought by simulated citizens based on the car's price. Got patience? Price high and hope for the best!
  • Class of 2000 Car class calculation to show the racing potential of cars and to allow a variety cars to compete!
  • In-game forum! Chat with MotorNations inhabitants to discuss strategies, cars, competitions or just about anything else. But please keep it civil!
  • Join the Discord server! For real time discussions with the other players of MotorNation! From automotive memes to discussing the frailties of different engines, if it can be discussed it probably has been here!
  • Support the game for more! Spread the word or buy membership to help fund the game so that it can reach it's potential!
  • So many ideas such little time... With your help and a little luck, I can build MotorNation.net into something amazing!
In memory of Grandad
© Andrew Taylor 2022